Graphics Engineering
v1.1.2Graphics engineering agents providing expertise in GPU programming, shaders, and rendering
Installation
Install han binary (required for hooks to work):
curl -fsSL https://han.guru/install.sh | bashThen install this plugin:
han plugin install do-graphics-engineeringOverview
Graphics engineering agents providing expertise in GPU programming, shaders, and rendering
Agents
This plugin provides the following specialized agents:
- Graphics Engineer
- Shader Engineer
- Visualization Engineer
Usage
Agents can be invoked using the Agent tool or through natural conversation:
Use the Graphics Engineer to analyze...
Each agent brings specialized expertise and perspective to their domain.
Installation
Install with npx (no installation required):
han plugin install do-graphics-engineering
License
Licensed under MIT - see repository for details.
Agents
graphics-engineer
Specialized graphics engineer with expertise in graphics APIs, rendering pipelines, and GPU programming. Use when implementing graphics features, optimizing rendering performance, or working with graphics hardware.
shader-engineer
Specialized shader engineer with expertise in shader programming, GPU computation, and graphics optimization. Use when writing shaders, implementing graphics effects, or optimizing GPU performance.
visualization-engineer
Specialized visualization engineer with expertise in data visualization, charting libraries, and interactive graphics. Use when creating data visualizations, implementing charts and graphs, or building interactive visual experiences.