ð cpp-modern-features
Use when working with modern C++ codebases requiring features from C++11 to C++23 including lambdas, move semantics, ranges, and concepts.
Overview
Master modern C++ features from C++11 through C++23, including lambdas, move semantics, ranges, concepts, and compile-time evaluation. This skill enables you to write efficient, expressive, and maintainable modern C++ code.
C++11 Features
Auto Type Deduction
The auto keyword enables automatic type inference, reducing verbosity and
improving maintainability:
// Traditional
std::vector<int>::iterator it = vec.begin();
std::map<std::string, std::vector<int>>::const_iterator map_it = mymap.find("key");
// Modern C++11
auto it = vec.begin();
auto map_it = mymap.find("key");
// Auto with initialization
auto value = 42; // int
auto pi = 3.14; // double
auto name = std::string("Alice"); // std::string
auto lambda = [](int x) { return x * 2; }; // lambda type
Range-Based For Loops
Simplified iteration over containers and arrays:
std::vector<int> numbers = {1, 2, 3, 4, 5};
// Traditional loop
for (std::vector<int>::iterator it = numbers.begin(); it != numbers.end(); ++it) {
std::cout << *it << " ";
}
// Range-based for (C++11)
for (int num : numbers) {
std::cout << num << " ";
}
// With references to modify elements
for (int& num : numbers) {
num *= 2;
}
// With const references for efficiency
for (const auto& str : string_vector) {
process(str);
}
Lambda Expressions
Anonymous functions with capture capabilities:
// Basic lambda
auto add = [](int a, int b) { return a + b; };
int result = add(3, 4); // 7
// Lambda with captures
int multiplier = 10;
auto multiply = [multiplier](int x) { return x * multiplier; };
// Capture by reference
int counter = 0;
auto increment = [&counter]() { counter++; };
// Capture all by value
auto func1 = [=]() { return x + y + z; };
// Capture all by reference
auto func2 = [&]() { x++; y++; };
// Mixed captures
auto func3 = [&sum, multiplier](int x) { sum += x * multiplier; };
// Mutable lambda (can modify captured values)
auto mutable_func = [counter]() mutable { return counter++; };
Smart Pointers
Automatic memory management with RAII:
#include <memory>
// unique_ptr - exclusive ownership
std::unique_ptr<int> ptr1 = std::make_unique<int>(42);
std::unique_ptr<MyClass> obj = std::make_unique<MyClass>(arg1, arg2);
// shared_ptr - shared ownership with reference counting
std::shared_ptr<int> ptr2 = std::make_shared<int>(100);
std::shared_ptr<int> ptr3 = ptr2; // Reference count = 2
// weak_ptr - non-owning reference
std::weak_ptr<int> weak = ptr2;
if (auto locked = weak.lock()) {
// Use locked pointer safely
std::cout << *locked << std::endl;
}
// Custom deleter
auto deleter = [](FILE* fp) { fclose(fp); };
std::unique_ptr<FILE, decltype(deleter)> file(fopen("data.txt", "r"), deleter);
Nullptr
Type-safe null pointer constant:
// Old way (ambiguous)
void func(int x);
void func(char* ptr);
func(NULL); // Which overload? Depends on NULL definition
// Modern way (unambiguous)
func(nullptr); // Clearly calls func(char*)
// Smart pointer initialization
std::unique_ptr<int> ptr = nullptr;
if (ptr != nullptr) {
// Use ptr
}
C++14 Features
Generic Lambdas
Lambdas with auto parameters:
// Generic lambda (C++14)
auto generic_add = [](auto a, auto b) { return a + b; };
int sum1 = generic_add(3, 4); // Works with int
double sum2 = generic_add(3.14, 2.71); // Works with double
std::string concat = generic_add(std::string("Hello"), std::string(" World"));
// Multiple auto parameters
auto compare = [](auto a, auto b) { return a < b; };
// Use in algorithms
std::vector<int> vec = {5, 2, 8, 1, 9};
std::sort(vec.begin(), vec.end(), [](auto a, auto b) { return a > b; });
Return Type Deduction
Automatic return type for functions:
// C++14: auto return type deduction
auto multiply(int a, int b) {
return a * b; // Return type deduced as int
}
auto get_vector() {
return std::vector<int>{1, 2, 3}; // Deduced as std::vector<int>
}
// Multiple return statements must have same type
auto conditional(bool flag) {
if (flag)
return 42; // int
else
return 100; // int - OK
// return 3.14; // ERROR: different type
}
Make Unique
Factory function for unique_ptr:
// C++11 required manual construction
std::unique_ptr<MyClass> ptr1(new MyClass(arg1, arg2));
// C++14 provides std::make_unique
auto ptr2 = std::make_unique<MyClass>(arg1, arg2);
// Exception safety benefit
func(std::unique_ptr<int>(new int(1)), std::unique_ptr<int>(new int(2))); // Risky
func(std::make_unique<int>(1), std::make_unique<int>(2)); // Safe
C++17 Features
Structured Bindings
Decompose objects into individual variables:
// Pairs and tuples
std::pair<int, std::string> get_data() {
return {42, "Answer"};
}
auto [id, name] = get_data();
std::cout << id << ": " << name << std::endl;
// Maps
std::map<std::string, int> scores = {{"Alice", 95}, {"Bob", 87}};
for (const auto& [name, score] : scores) {
std::cout << name << " scored " << score << std::endl;
}
// Arrays
int arr[3] = {1, 2, 3};
auto [a, b, c] = arr;
// Structs
struct Point { int x, y; };
Point p{10, 20};
auto [x, y] = p;
If Constexpr
Compile-time conditional statements:
template<typename T>
auto process(T value) {
if constexpr (std::is_integral_v<T>) {
return value * 2;
} else if constexpr (std::is_floating_point_v<T>) {
return value * 3.14;
} else {
return value;
}
}
int result1 = process(10); // Returns 20
double result2 = process(2.0); // Returns 6.28
Fold Expressions
Variadic template operations:
// Sum all arguments
template<typename... Args>
auto sum(Args... args) {
return (args + ...);
}
int total = sum(1, 2, 3, 4, 5); // 15
// Print all arguments
template<typename... Args>
void print(Args... args) {
(std::cout << ... << args) << std::endl;
}
print("Value: ", 42, " ", 3.14); // Value: 42 3.14
// Logical operations
template<typename... Args>
bool all_true(Args... args) {
return (... && args);
}
bool result = all_true(true, true, false); // false
Std::optional
Type-safe optional values:
#include <optional>
std::optional<int> find_value(const std::vector<int>& vec, int target) {
auto it = std::find(vec.begin(), vec.end(), target);
if (it != vec.end()) {
return *it;
}
return std::nullopt;
}
// Usage
std::vector<int> numbers = {1, 2, 3, 4, 5};
if (auto result = find_value(numbers, 3)) {
std::cout << "Found: " << *result << std::endl;
} else {
std::cout << "Not found" << std::endl;
}
// Value_or for default
int value = find_value(numbers, 10).value_or(-1);
Std::variant
Type-safe union:
#include <variant>
std::variant<int, double, std::string> data;
data = 42;
data = 3.14;
data = std::string("Hello");
// Visit pattern
std::visit([](auto&& arg) {
using T = std::decay_t<decltype(arg)>;
if constexpr (std::is_same_v<T, int>) {
std::cout << "int: " << arg << std::endl;
} else if constexpr (std::is_same_v<T, double>) {
std::cout << "double: " << arg << std::endl;
} else {
std::cout << "string: " << arg << std::endl;
}
}, data);
// Get value
if (auto* str = std::get_if<std::string>(&data)) {
std::cout << *str << std::endl;
}
C++20 Features
Concepts
Constrain template parameters:
#include <concepts>
// Define a concept
template<typename T>
concept Numeric = std::is_arithmetic_v<T>;
// Use concept to constrain template
template<Numeric T>
T add(T a, T b) {
return a + b;
}
// Concept with requires clause
template<typename T>
concept Hashable = requires(T a) {
{ std::hash<T>{}(a) } -> std::convertible_to<std::size_t>;
};
// Multiple constraints
template<typename T>
concept Sortable = std::copyable<T> && requires(T a, T b) {
{ a < b } -> std::convertible_to<bool>;
};
// Use in function
template<Sortable T>
void sort_data(std::vector<T>& vec) {
std::sort(vec.begin(), vec.end());
}
Ranges
Composable algorithms and views:
#include <ranges>
std::vector<int> numbers = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
// Filter and transform using views
auto result = numbers
| std::views::filter([](int n) { return n % 2 == 0; })
| std::views::transform([](int n) { return n * n; });
for (int n : result) {
std::cout << n << " "; // 4 16 36 64 100
}
// Take first N elements
auto first_five = numbers | std::views::take(5);
// Reverse view
auto reversed = numbers | std::views::reverse;
// Chaining multiple operations
auto complex_view = numbers
| std::views::filter([](int n) { return n > 3; })
| std::views::transform([](int n) { return n * 2; })
| std::views::take(3);
Coroutines
Cooperative multitasking:
#include <coroutine>
#include <iostream>
// Simple generator
struct Generator {
struct promise_type {
int current_value;
Generator get_return_object() {
return Generator{std::coroutine_handle<promise_type>::from_promise(*this)};
}
std::suspend_always initial_suspend() { return {}; }
std::suspend_always final_suspend() noexcept { return {}; }
std::suspend_always yield_value(int value) {
current_value = value;
return {};
}
void return_void() {}
void unhandled_exception() {}
};
std::coroutine_handle<promise_type> handle;
Generator(std::coroutine_handle<promise_type> h) : handle(h) {}
~Generator() { if (handle) handle.destroy(); }
int value() { return handle.promise().current_value; }
bool next() {
handle.resume();
return !handle.done();
}
};
Generator counter(int start, int end) {
for (int i = start; i < end; ++i) {
co_yield i;
}
}
// Usage
auto gen = counter(0, 5);
while (gen.next()) {
std::cout << gen.value() << " ";
}
Three-Way Comparison (Spaceship Operator)
Simplified comparison operators:
#include <compare>
struct Point {
int x, y;
// Single operator generates all six comparison operators
auto operator<=>(const Point& other) const = default;
};
Point p1{1, 2};
Point p2{1, 3};
bool eq = (p1 == p2); // false
bool lt = (p1 < p2); // true
bool gt = (p1 > p2); // false
// Custom spaceship operator
struct Person {
std::string name;
int age;
auto operator<=>(const Person& other) const {
if (auto cmp = name <=> other.name; cmp != 0)
return cmp;
return age <=> other.age;
}
};
C++23 Features Preview
Std::expected
Error handling without exceptions:
#include <expected>
std::expected<int, std::string> divide(int a, int b) {
if (b == 0) {
return std::unexpected("Division by zero");
}
return a / b;
}
// Usage
auto result = divide(10, 2);
if (result) {
std::cout << "Result: " << *result << std::endl;
} else {
std::cout << "Error: " << result.error() << std::endl;
}
// Transform and error handling
auto transformed = divide(20, 4)
.transform([](int x) { return x * 2; })
.or_else([](auto error) {
std::cout << "Error: " << error << std::endl;
return std::expected<int, std::string>(0);
});
If with Initializer Enhancement
// C++23: if with pattern matching improvements
std::map<int, std::string> map = {{1, "one"}, {2, "two"}};
if (auto [it, inserted] = map.insert({3, "three"}); inserted) {
std::cout << "Inserted: " << it->second << std::endl;
}
// Enhanced static constexpr if
template<typename T>
void process(T value) {
if constexpr (requires { value.size(); }) {
std::cout << "Size: " << value.size() << std::endl;
}
}
Move Semantics
Rvalue References
class Buffer {
char* data;
size_t size;
public:
// Constructor
Buffer(size_t s) : size(s), data(new char[s]) {}
// Copy constructor
Buffer(const Buffer& other) : size(other.size), data(new char[size]) {
std::copy(other.data, other.data + size, data);
}
// Move constructor
Buffer(Buffer&& other) noexcept : size(other.size), data(other.data) {
other.data = nullptr;
other.size = 0;
}
// Copy assignment
Buffer& operator=(const Buffer& other) {
if (this != &other) {
delete[] data;
size = other.size;
data = new char[size];
std::copy(other.data, other.data + size, data);
}
return *this;
}
// Move assignment
Buffer& operator=(Buffer&& other) noexcept {
if (this != &other) {
delete[] data;
data = other.data;
size = other.size;
other.data = nullptr;
other.size = 0;
}
return *this;
}
~Buffer() { delete[] data; }
};
Std::move and Perfect Forwarding
#include <utility>
// Using std::move
std::vector<int> vec1 = {1, 2, 3, 4, 5};
std::vector<int> vec2 = std::move(vec1); // vec1 is now empty
// Perfect forwarding
template<typename T>
void wrapper(T&& arg) {
// Forward arg preserving its value category
process(std::forward<T>(arg));
}
// Factory function with perfect forwarding
template<typename T, typename... Args>
std::unique_ptr<T> make_unique_custom(Args&&... args) {
return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
}
// Emplace methods use perfect forwarding
std::vector<std::pair<int, std::string>> vec;
vec.emplace_back(1, "one"); // Constructs in-place
Lambda Advanced Features
Recursive Lambdas
// C++14 and later
auto fibonacci = [](int n) {
auto impl = [](int n, auto& self) -> int {
if (n <= 1) return n;
return self(n-1, self) + self(n-2, self);
};
return impl(n, impl);
};
// C++23: Deducing this
auto fibonacci_cpp23 = [](this auto self, int n) -> int {
if (n <= 1) return n;
return self(n-1) + self(n-2);
};
Init Captures (C++14)
// Move-only types in captures
auto ptr = std::make_unique<int>(42);
auto lambda = [p = std::move(ptr)]() {
std::cout << *p << std::endl;
};
// Initialize new variable in capture
auto lambda2 = [value = computeExpensiveValue()]() {
return value * 2;
};
// Multiple init captures
auto lambda3 = [x = getValue(), y = getOtherValue()]() {
return x + y;
};
Compile-Time Evaluation
Constexpr Functions
// C++11 constexpr (limited)
constexpr int factorial_cpp11(int n) {
return (n <= 1) ? 1 : n * factorial_cpp11(n - 1);
}
// C++14 constexpr (more powerful)
constexpr int factorial(int n) {
int result = 1;
for (int i = 2; i <= n; ++i) {
result *= i;
}
return result;
}
constexpr int value = factorial(5); // Computed at compile time
// C++20 constexpr with std::vector
constexpr auto compute_primes(int max) {
std::vector<int> primes;
for (int i = 2; i < max; ++i) {
bool is_prime = true;
for (int p : primes) {
if (i % p == 0) {
is_prime = false;
break;
}
}
if (is_prime) primes.push_back(i);
}
return primes;
}
Consteval (C++20)
Functions that must be evaluated at compile time:
consteval int square(int n) {
return n * n;
}
constexpr int value1 = square(5); // OK: compile-time
// int x = 5;
// int value2 = square(x); // ERROR: must be compile-time
// Consteval with constexpr
constexpr int maybe_compile_time(int n) {
if (std::is_constant_evaluated()) {
return n * n;
} else {
return n + n;
}
}
Best Practices
- Prefer auto for complex types: Use
autoto avoid verbose type declarations, especially with iterators and lambdas - Use range-based for when possible: Clearer intent and less error-prone than traditional loops
- Prefer lambdas for simple operations: Especially in algorithm calls like
std::transformandstd::for_each - Use smart pointers for ownership: Prefer
unique_ptrandshared_ptrover raw pointers for owned resources - Embrace move semantics: Implement move constructors/assignment for resource-owning types
- Use structured bindings: Makes code more readable when working with pairs, tuples, and maps
- Prefer std::optional over special values: Use
std::optionalinstead of sentinel values like -1 or nullptr - Use concepts to constrain templates (C++20): Makes template errors clearer and documents requirements
- Leverage ranges and views (C++20): More composable and efficient than traditional algorithms
- Use constexpr for compile-time computation: Move computation to compile-time when possible for better performance
Common Pitfalls
- Dangling references with auto:
auto&can create dangling references to temporaries - Capturing by reference in lambdas: Reference captures can outlive the captured variables
- Moving from const objects:
std::moveon const objects doesn't actually move - Default capturing [=] or [&]: Can accidentally capture more than intended
- Forgetting to mark move operations noexcept: Prevents some optimizations in containers
- Using std::move after using an object: Moved-from objects are in valid but unspecified state
- Range-based for with temporaries: Container temporaries destroyed before loop body
- Optional value access without checking: Using
*orvalue()without verifyinghas_value() - Variant access without checking:
std::getthrows if wrong type; useget_ifor visitor - Overusing auto: Can hide important type information; use judiciously
When to Use
Use this skill when:
- Working with modern C++ codebases (C++11 and later)
- Refactoring legacy code to use modern features
- Implementing resource management with RAII
- Writing generic code with templates and lambdas
- Optimizing performance with move semantics
- Implementing type-safe optional or variant types
- Working with ranges and functional-style algorithms
- Creating compile-time computed values
- Applying concepts to constrain templates
- Learning or teaching modern C++ practices
Resources
- C++ Reference - Lambda
- C++ Reference - Auto
- C++ Reference - Range-based for
- C++ Reference - Smart Pointers
- C++ Reference - Move Semantics
- C++ Reference - Structured Bindings
- C++ Reference - Optional
- C++ Reference - Variant
- C++ Reference - Concepts
- C++ Reference - Ranges
- C++ Reference - Coroutines
- C++ Reference - Constexpr